工具概览
TRELLIS.2 是托管在 trellis-2.com 的独立图生 3D 生成器:用户上传一张照片,即可获得带纹理的 3D 模型。网站自称是独立的第三方平台,为 TRELLIS.2 图生 3D 提供易用的界面,并声明它不是 Microsoft,也与 Microsoft 无关联。其底层模型被描述为 40 亿参数的流匹配 Transformer,可产出 O-Voxel 几何、PBR 材质以及可检查、清理和调整的 GLB 起始素材。
生成通过托管的提供商队列运行,网站指出完成时间随分辨率、图像复杂度和提供商负载而异。输出直接导出为 GLB 格式,内嵌 PBR 纹理,包括基础颜色、金属度、粗糙度和 alpha 通道,输出级别为 512³、1024³ 和 1536³。根据定价页面,512³ 生成使用 150 积分,1024³ 使用 300 积分,1536³ 使用 500 积分,并包含 GLB 导出和 PBR 纹理。
此前没有 3D 任务的账号可一次性获得最多 150 试用积分,有效期 7 天;之后的任务和更高分辨率使用已购买的积分,失败的任务会自动退还预留的积分。网站建议使用主体清晰、前景带 alpha 蒙版的图像,并将生成的 GLB 视为起始素材,在用于游戏引擎、VR/AR 或 3D 打印之前需要检查、清理和优化。
定价
价格与限制可能变化,请以官网为准,并确认币种、付款周期、最低席位数和用量上限。
应用场景
- 团队用 TRELLIS.2 把清晰的产品图变成 GLB 草稿,用于内部评审、布局实验或原型 3D 查看器。
- 游戏和实时团队用 TRELLIS.2 根据概念图和参考照片生成道具的基础网格、场景研究和美术方向实验。
- VFX 和预演团队用 TRELLIS.2 草稿进行体块布置、镜头测试、粗略道具和早期轮廓决策。
- 3D 打印用户用 TRELLIS.2 在切片前为装饰物、手办和视觉原型创建起始网格。
- XR、网页和空间原型团队用生成的 GLB 草稿填充样机、空间布局测试、教育演示或早期网页场景。
- 建筑和室内概念团队用 TRELLIS.2 对家具参考、装饰物和独立装置进行早期可视化。
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常见问题
Is trellis-2.com the official Microsoft TRELLIS 2 website?
No. The site states it is an independent third-party image-to-3D service, not Microsoft, not affiliated with Microsoft, and not the official TRELLIS.2 project site; Microsoft publishes the open-source model on GitHub while this site provides its own hosted generator, billing, and support.
What is TRELLIS.2 (trellis-2)?
TRELLIS.2 is described as an open-source 4B-parameter AI model published by Microsoft Research that converts a single image into a 3D starting asset, using an O-Voxel representation and flow-matching transformers to produce GLB files with PBR textures at up to 1536³ resolution. trellis-2.com is an independent hosted workflow around that model.
How does trellis 2 work?
The site explains that images are encoded through a vision encoder and 3D content is generated with a flow-matching transformer, using a Sparse Compression VAE with 16× spatial downsampling to create compact latent representations, while the O-Voxel structure encodes geometry and PBR appearance simultaneously.
What can I create with TRELLIS.2?
Users can create 3D starting assets from product photos, artwork, characters, objects, and more, reviewing topology, scale, materials, and printability before using a generated GLB in games, VR/AR, product visualization, or 3D-printing workflows.
What resolution does trellis-2 output?
TRELLIS.2 supports 512³, 1024³, and 1536³ output levels. The hosted service uses a managed provider queue, so completion time varies with resolution, image complexity, and provider load.
What file format does TRELLIS.2 export?
Models are exported directly in GLB (Binary glTF) format with embedded PBR textures. For PLY, the site says to download the GLB and use the separate browser converter, since PLY is not a direct generator output.
Does trellis.2 support transparency?
Yes. Transparency is supported through the alpha channel in PBR materials, and the system can generate translucent and transparent objects such as glass, windows, and see-through materials; the O-Voxel structure naturally handles alpha transparency.
Is TRELLIS.2 free to use?
Accounts with no prior 3D task can receive the missing credits for one 512³ task, up to 150 trial credits. The allowance is granted once and expires after 7 days; later tasks use purchased credits, and failed tasks automatically return reserved credits.
What input images work best with trellis-2?
The site says TRELLIS.2 works best with clear subject images with alpha-masked foregrounds, handles various styles including photos, renders, and artwork, and recommends images with good lighting and clear object boundaries.
How many TRELLIS.2 generations does each plan include?
A 512³ generation uses 150 credits, 1024³ uses 300 credits, and 1536³ uses 500 credits, and every plan lists the exact maximum for each resolution before checkout.