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TRELLIS.2

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通過微軟的SLAT架構,將2D影像轉換為高質量3D模型的AI驅動工具。

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功能速覽

先了解已收錄的能力,再查看與你有關的細節。

  • 團隊用 TRELLIS.2 把清晰的產品圖變成 GLB 草稿,用於內部評審、佈局實驗或原型 3D 檢視器。
  • 遊戲和即時團隊用 TRELLIS.2 根據概念圖和參考照片生成道具的基礎網格、場景研究和美術方向實驗。
  • VFX 和預演團隊用 TRELLIS.2 草稿進行體塊佈置、鏡頭測試、粗略道具和早期輪廓決策。
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TRELLIS.2 產品截圖 1

工具概覽

TRELLIS.2 是託管在 trellis-2.com 的獨立圖生 3D 生成器:使用者上傳一張照片,即可獲得帶紋理的 3D 模型。網站自稱是獨立的第三方平臺,為 TRELLIS.2 圖生 3D 提供易用的介面,並宣告它不是 Microsoft,也與 Microsoft 無關聯。其底層模型被描述為 40 億引數的流匹配 Transformer,可產出 O-Voxel 幾何、PBR 材質以及可檢查、清理和調整的 GLB 起始素材。

生成通過託管的提供商佇列執行,網站指出完成時間隨解析度、影像複雜度和提供商負載而異。輸出直接匯出為 GLB 格式,內嵌 PBR 紋理,包括基礎顏色、金屬度、粗糙度和 alpha 通道,輸出級別為 512³、1024³ 和 1536³。根據定價頁面,512³ 生成使用 150 積分,1024³ 使用 300 積分,1536³ 使用 500 積分,並包含 GLB 匯出和 PBR 紋理。

此前沒有 3D 任務的賬號可一次性獲得最多 150 試用積分,有效期 7 天;之後的任務和更高解析度使用已購買的積分,失敗的任務會自動退還預留的積分。網站建議使用主體清晰、前景帶 alpha 蒙版的影像,並將生成的 GLB 視為起始素材,在用於遊戲引擎、VR/AR 或 3D 列印之前需要檢查、清理和最佳化。

定價

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目錄尚未確認完整價格方案,請至官網查看目前額度、限制及計費方式。

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價格與限制可能變動,請以官網為準,並確認幣別、付款週期、最低席位數和用量上限。

應用場景

  • 團隊用 TRELLIS.2 把清晰的產品圖變成 GLB 草稿,用於內部評審、佈局實驗或原型 3D 檢視器。
  • 遊戲和即時團隊用 TRELLIS.2 根據概念圖和參考照片生成道具的基礎網格、場景研究和美術方向實驗。
  • VFX 和預演團隊用 TRELLIS.2 草稿進行體塊佈置、鏡頭測試、粗略道具和早期輪廓決策。
  • 3D 列印使用者用 TRELLIS.2 在切片前為裝飾物、手辦和視覺原型建立起始網格。
  • XR、網頁和空間原型團隊用生成的 GLB 草稿填充樣機、空間佈局測試、教育演示或早期網頁場景。
  • 建築和室內概念團隊用 TRELLIS.2 對傢俱參考、裝飾物和獨立裝置進行早期視覺化。

使用者評論

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常見問題

Is trellis-2.com the official Microsoft TRELLIS 2 website?

No. The site states it is an independent third-party image-to-3D service, not Microsoft, not affiliated with Microsoft, and not the official TRELLIS.2 project site; Microsoft publishes the open-source model on GitHub while this site provides its own hosted generator, billing, and support.

What is TRELLIS.2 (trellis-2)?

TRELLIS.2 is described as an open-source 4B-parameter AI model published by Microsoft Research that converts a single image into a 3D starting asset, using an O-Voxel representation and flow-matching transformers to produce GLB files with PBR textures at up to 1536³ resolution. trellis-2.com is an independent hosted workflow around that model.

How does trellis 2 work?

The site explains that images are encoded through a vision encoder and 3D content is generated with a flow-matching transformer, using a Sparse Compression VAE with 16× spatial downsampling to create compact latent representations, while the O-Voxel structure encodes geometry and PBR appearance simultaneously.

What can I create with TRELLIS.2?

Users can create 3D starting assets from product photos, artwork, characters, objects, and more, reviewing topology, scale, materials, and printability before using a generated GLB in games, VR/AR, product visualization, or 3D-printing workflows.

What resolution does trellis-2 output?

TRELLIS.2 supports 512³, 1024³, and 1536³ output levels. The hosted service uses a managed provider queue, so completion time varies with resolution, image complexity, and provider load.

What file format does TRELLIS.2 export?

Models are exported directly in GLB (Binary glTF) format with embedded PBR textures. For PLY, the site says to download the GLB and use the separate browser converter, since PLY is not a direct generator output.

Does trellis.2 support transparency?

Yes. Transparency is supported through the alpha channel in PBR materials, and the system can generate translucent and transparent objects such as glass, windows, and see-through materials; the O-Voxel structure naturally handles alpha transparency.

Is TRELLIS.2 free to use?

Accounts with no prior 3D task can receive the missing credits for one 512³ task, up to 150 trial credits. The allowance is granted once and expires after 7 days; later tasks use purchased credits, and failed tasks automatically return reserved credits.

What input images work best with trellis-2?

The site says TRELLIS.2 works best with clear subject images with alpha-masked foregrounds, handles various styles including photos, renders, and artwork, and recommends images with good lighting and clear object boundaries.

How many TRELLIS.2 generations does each plan include?

A 512³ generation uses 150 credits, 1024³ uses 300 credits, and 1536³ uses 500 credits, and every plan lists the exact maximum for each resolution before checkout.

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