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everweave-jrpg

Free

Live LLM-directed pixel JRPG with a Godot client and persistent local world runtime

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Pricing

Free

Detailed plans have not been confirmed in our catalog. Check the official website for current limits and billing terms.

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Prices and limits may change. Confirm the currency, billing period, seat minimum and usage caps on the official website.

Use Cases

  • Teams use Everweave to generate a game specification and a rolling plan for the first 2 to 4 regions, keeping a private ending direction.
  • Developers use Everweave to create executable content where the model generates scene, program, visuals, and audio.
  • Designers use Everweave to define a world's specification that determines player titles, item and journal names, resource bars, combat, item, equipment, and growth switches, as well as failure modes.
  • Players use Everweave to make persistent changes as player actions, triggers, rewards, and map changes are committed together in SQLite transactions.
  • Artists use Everweave to combine local assets and original pixel art, where the model selects suitable candidate assets and supplements with restricted drawings when compatible images are missing.
  • Security-conscious teams use Everweave to ensure model output can only enter a validated JSON content protocol, preventing submission of Python, GDScript, or arbitrary file paths, and disallowing network operations.

Features

AI assistant

Natural language interface

Workflow automation

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